BLOCK

03.04.2003
KOLLISION: 03.04.2003 BLOCK
Client
innovationlab www.innovationlab.dk
PROJECT PARTNER
peter skaarup www.piparum.dk
ADDITIONAL MATERIAL
Construction board
Spoons
Concept
AUGMENTED REALITY
In the summer of 2004, Innovationlab asked Kollision to develop two prototypes that could show the possibilities of AR - Augmented Reality. Based on previous experiences we chose the open source software, ARtoolkit, as a starting point for developing prototypes based on camera recognition of visual patterns (basically the same technology as QR codes). The prototypes aimed at showing how AR allows us to mix or digital layers and the real world, creating an enhanced – or augmented – reality. In collaboration with programmer, Peter Skaarup, we developed two applications, which each in their own way, illustrated and explored the interplay between physical and digital layers.
THE SECOND PROTOTYPE: BLOCK
Block is a prototype that creates a physical space in which the user can experiment with virtual building blocks. Using a range of spatulas with different properties, the user can choose from a selection of digital building blocks and place them in the design space; erase blocks in the digital design, save and retrieve previous constructions. Block presents a new range of possibilities for the mixture of physical and digital layers and the number of potential applications is countless.
HARDWARE SETUP
Block works by using an ordinary webcam to film the book, a standard PC with software, which recognizes the book's various patterns and act on the basis of the patterns identification, orientation and position, and a screen on which physical and digital layers are mixed.
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